Associate of Applied Science l 65 credits minimum
Visual Art & Design Department
South City Campus
General Information: (801) 957-4073
Program Information: (801) 957-3361
www.slcc.edu/visualart
Academic and Career Advising
Academic Advisor: Cindy Clark, SCC, 1.061ME (801) 957-3361
Academic Advisor: Gordon Storrs, SCC, 1.061MD (801) 957-3361
Program Faculty:
ADAMSON, Rob - Professor, BFA Drawing & Painting, MFA Drawing & Painting
BUDD, Brent - Associate Professor, BFA University of Utah
CHAMBERS, Sheila - Professor, BA Communications, MFA Illustration
CURRAN, Jessica -Assistant Professor, BS Graphic Design, MS Graphic Communications Technology Management, MFA Media Design
EREKSON, J. Chad - Assistant Professor, BFA Animation
GONZALES, Kerry - Associate Professor, BFA Graphic Design
GRAHAM, Rick - Professor, BFA Drawing & Painting, MFA Drawing & Painting
GRUENDELL, Lana - Professor, AAS Graphic Design, BFA Drawing & Painting, MEd Educational Technology
HYANS, Whitney King - Associate Professor, BS Photography, BFA Photography, MFA Photography
MARTIN, Terry - Assistant Professor, CERT Photography, AAS / AA General & Photography, BFA Equivalent Photography
REILAND, Neal - Associate Professor, BA Business Administration Marketing / Advertising
ROSENBERGER, Ed - Assistant Professor, AS General, BFA Photography
WILSON, Andrew - Instructor, BA Business Administration Visual Technology / Internet Emphasis, MBA Business Administration
Visual Art & Design Department Concurrent Enrollment Liaison(s):
RICHARDSON, Trudy - Concurrent Enrollment Liaison, Instructor, BFA Drawing & Painting
Program Description: Students with an aptitude in creative problem solving, drawing, design, photography and/or computer related visual communication should consider this rapidly expanding and competitive field. The Visual Art & Design Department allows students to specialize in the following areas: Animation, Graphic Design, Illustration, Multimedia, Photography, Web Design, and Graphic Communications Technologies.
Students who elect to pursue an AAS Degree in Multimedia will prepare themselves for entry-level work using industry applications for authoring multimedia content for diverse delivery mediums, including internet, mobile devices, HDTV content and turn key applications. In addition, students will become adept at using computers to edit sound and video, create 3D graphics, animation and digital artwork, as well as designing/producing printed collateral and developing websites. These technical skills are complimented by courses that will provide the opportunity to acquire solid art and design abilities. Those with a propensity for learning technical concepts and a creative and artistic aptitude will enjoy the exciting field of multimedia.
Career Opportunities: Multimedia artists create digital 2D and 3D art and animation and use authoring tools to build digital applications for use on the World Wide Web and in corporate, educational or entertainment titles. Students who follow this track will earn an AAS Degree in Visual Art & Design/Multimedia Emphasis.
Transfer/Articulation Information: This AAS Degree is currently not transferable to four year institutions; however, some of the General Education components are transferable. The Visual Art & Design Department is committed to general and pre-professional programs and some credit may be granted by receiving institutions on a per case basis.
Program Entry Requirements:
Required: High School Diploma or equivalent.
Recommended: Artistic and technical aptitude, familiarity with traditional drawing, computers, and Photoshop.
Total Program/Course Fees: Approximately $250
Fees are used for maintenance and upgrade of:
- Computers, software and supplies
- Servers, hosting, and storage space
- Model fees and supplies
- Projection technologies
Estimated Cost for Students: In addition to tuition and fees, illustration students may expect to pay at least $1000 for books and supplies needed for class projects and portfolio development in this program.
Estimated Time to Completion: If students follow the suggested semester schedule, time to completion is four semesters.
Program Student Learning Outcomes |
Related College-Wide Student Learning Outcomes |
|
1 - Acquire substantive knowledge
2 - Communicate effectively
3 - Develop quantitative literacies
4 - Think critically and creatively
5 - Develop knowledge and skills to be civically engaged
6 - Develop the knowledge and skills to work with others in a professional and constructive manner
7 - Develop computer and information literacy |
Design / Composition / Process
Demonstrate an understanding of:
The principles and elements of design, Visual and conceptual theories and processes of composition for design, How each of these objectives may be applied to real world design and layout jobs in agencies, graphic design studios, commercial print companies and web site design companies. |
1, 2, 4 |
Media / Technique
Demonstrate proficiency in:
Drawing and Design, Image Editing, video production and 3D Animation, Web Site Development and Flash Development as needed in the multimedia industry. |
1, 2, 4 |
Portfolio Development
Demonstrate an understanding and comprehensive portfolio of image editing, video editing, sound editing, and web site design by compiling a final project or portfolio,
Using sound, video, web, image software to create a final portfolio, Through researching business requirements and practices students will begin to make the transition from school to industry. |
1, 2, 3, 4 |