Associate of Applied Science l 68 credits minimum
Visual Art & Design Department
South City Campus
General Information: (801) 957-4073
Program Information: (801) 957-3361
www.slcc.edu/visualart
Academic and Career Advising
Academic Advisor: Cindy Clark, SCC, 1.061.ME, (801) 957-3361
Academic Advisor: Gordon Storrs, SCC, 1.061.MD, (801) 957-3361
Program Faculty:
ADAMSON, Rob - Professor, BFA Drawing & Painting, MFA Drawing & Painting
BUDD, Brent - Associate Professor, BFA University of Utah
CHAMBERS, Sheila - Professor, BA Communications, MFA Illustration
CURRAN, Jessica -Assistant Professor, BS Graphic Design, MS Graphic Communications Technology Management, MFA Media Design
EREKSON, J. Chad - Assistant Professor, BFA Animation
GONZALES, Kerry - Associate Professor, BFA Graphic Design
GRAHAM, Rick - Professor, BFA Drawing & Painting, MFA Drawing & Painting
GRUENDELL, Lana - Professor, AAS Graphic Design, BFA Drawing & Painting, MEd Educational Technology
HYANS, Whitney King - Associate Professor, BS Photography, BFA Photography, MFA Photography
MARTIN, Terry - Assistant Professor, CERT Photography, AAS / AA General & Photography, BFA Equivalent Photography
REILAND, Neal - Associate Professor, BA Business Administration Marketing / Advertising
ROSENBERGER, Ed - Assistant Professor, AS General, BFA Photography
WILSON, Andrew - Instructor, BA Business Administration Visual Technology / Internet Emphasis, MBA Business Administration
Visual Art & Design Department Concurrent Enrollment Liaison(s):
RICHARDSON, Trudy - Concurrent Enrollment Liaison, Instructor, BFA Drawing & Painting
Program Description: Students with an aptitude in creative problem solving, drawing, design, photography and/or computer related visual communication should consider this rapidly expanding and competitive field. The Visual Art & Design Department allows students to specialize in the following areas: Animation, Graphic Design, Illustration, Multimedia, Photography, Web Design, and Graphic Communications Technologies.
Students who elect to pursue an AAS Degree in Illustration will prepare themselves for entry level work for traditional and computer illustration. Students who are preparing for this area of specialization should acquire a high level of drawing skill.
Career Opportunities: Students can develop a diverse portfolio of original imagery created in various traditional and digital media so students can compete for assignments and staff positions in editorial illustration (including book illustration), advertising illustration, web illustration, and the digital game development industry. Students should understand that it generally takes between 3-5 years to hone a personal, recognizable illustration style and to establish a viable illustration practice.
Transfer/Articulation Information: This AAS Degree is currently not transferable to four year institutions; however, some of the General Education components are transferable. The Visual Art & Design Department is committed to general and pre-professional programs and some credit may be granted by receiving institutions on a per case basis.
Program Entry Requirements:
Required: High School Diploma or equivalent.
Recommended: Artistic and technical aptitude, familiarity with traditional drawing, computers, and Photoshop.
Total Program/Course Fees: Approximately $250
Fees are used for maintenance and upgrade of:
- Computers, software and supplies
- Servers, hosting, and storage space
- Model fees and supplies
Estimated Cost for Students: In addition to tuition and fees, illustration students may expect to pay at least $1000 for books and supplies needed for class projects and portfolio development in this two-year program.
Estimated Time to Completion: If students follow Recommended Sequence, completion time is four semesters.
Program Student Learning Outcomes |
Related College-Wide Student Learning Outcomes |
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1 - Acquire substantive knowledge
2 - Communicate effectively
3 - Develop quantitative literacies
4 - Think critically and creatively
5 - Develop knowledge and skills to be civically engaged
6 - Develop the knowledge and skills to work with others in a professional and constructive manner
7 - Develop computer and information literacy |
1. Design / Composition / Visual Communication Process
Demonstrate an understanding of:
1a. The principles and elements of design.
1b. Visual and conceptual theories and processes of composition for design.
1c. Use of critical and symbolic thinking to communicate visually |
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2. Media / Technique
Demonstrate proficiency in:
2a. Drawing within a studio (real life) setting and situation.
2b. Controlling traditional illustration wet and dry media.
2c. Handling and applying digital illustration applications and programs.
2d. Employing photography for illustrative ends. |
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3. Drawing
Demonstrate proficiency in:
3a. Representational drawing capabilities.
3b. Stylistic or interpretive drawing pursuits (cartoons/caricatures).
3c. Human or figurative drawing, from life, printed reference and mental imagery. |
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4. Industry / Business / Portfolio
Demonstrate a comprehension of, and tangible evidence of, commercial art as a career pursuit:
4a. In creating a personal work presentation (portfolio)
4b. Attending guest artist lectures, workshops and presentations
4c. By visiting galleries
4d. Through researching business requirements and practices
4e. Through civic engagement students can accomplish a diverse portfolio that reflects cultural, promotional, and service goals. |
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