ART 1630 - Computer Graphics Essentials Credits: 3 Introduction to foundational techniques and theories used in creating both 2D and 3D digital images. This course covers the essentials of scripting, 3D modeling, texturing, lighting, rendering, animation, and compositing using industry-standard software and game engines. Students will also apply principles of design and storytelling to develop visually engaging and technically sound projects. It is recommended that students take ART 1280 in the same semester as this course.
Semester: All
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