ART 2665 - 3D Lighting & Rendering Credits: 3 Exploring procedural and painting methods to create art-directable surface textures/shaders utilizing different rendering engines & software, also techniques and practices for lighting, multi-pass rendering, and compositing for use in CG visualizations.
Prerequisite: ART 2630 Semester: Fall
Click here for searchable class schedule
Add to Portfolio (opens a new window)
|